Get played.

We provide publishing, licensing, and marketing services for game developers who care about global reach.

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Some of our clients...

NetEase logoTencent logoYostar logo37 Games logoLilith Games logoBluepoch logoComets logoShengqu Games logoCoconut Island logoCMGE logoNetEase logoTencent logoYostar logo37 Games logoLilith Games logoBluepoch logoComets logoShengqu Games logoCoconut Island logoCMGE logo

Our Services

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China Publishing & Licensing

We have the connections to get your game legally licensed and published in China. Chinese game publishing services include:

  • Handling the entire ISBN (版号) process for your game
  • Reviewing your game for China market and player fit
  • Promotion on all major Chinese social media platforms
  • LiveOps support, in-game and live events, and OOH advertising
  • Support for real name verification & anti-addiction regulations

North America & EU GTM Execution

We have 12+ years of experience in promoting games in the West. Our services include:

  • Full GTM launch planning and strategy
  • Public relations: Media outreach, press releases, and B2B support
  • Creator and influencer recruitment for early access and reviews
  • Event ideation, content cadence, and social media planning
An image with Twitch, YouTube, and Discord logos.
All your base are belong to us. A famous localization error from the Japanese game Zero Wing.

Translation & Localization

We are a single language service provider (SLSP) specializing in the Chinese/English language pair. We provide the following for all localization projects:

  • Human-led translation, editing, and proofreading
  • Client-owned translation memories, term bases, and style guides
  • In-context localization, transcreation, and quality assurance
  • UX, UI, and cultural adaptation

Featured Projects

Where Winds Meet logo

Where Winds Meet

Termbase Optimization Emergency LQA

A popular wuxia themed action-adventure RPG developed and published by NetEase. It ranks in Steam's top 50 games in daily active users.

  • Emergency localization QA
  • Optimized termbase for future translations
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Arknights

B2B Outreach Prelaunch Strategy Public Relations

Arknights is an anime-themed tower defense mobile game developed by Hypergryph and published by Yostar. Arknights has so far earned $1+ billion in lifetime revenue.

  • Pre-launch strategy + timeline
  • Closed beta for gaming media
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Metal Slug: Awakening

Playtesting Pacing & Telemetry LQA

Metal Slug: Awakening is a side-scrolling 2D action game developed and published by Tencent's Timi Studios with $50+ million in lifetime revenue.

  • Gameplay testing (pacing, bugs)
  • Localization QA
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Onmyoji

Community Management Event Design LiveOps

Onmyoji is a Japanese style, turn-based gacha RPG developed by NetEase. Onmyoji boasts over 200 million downloads and $2+ billion USD in lifetime revenue.

  • Liveops planning
  • Social media management
  • Events and UGC
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Fragpunk

B2B Outreach Public Relations

Fragpunk is a free to play hero-based shooter developed and published by NetEase. Frapunk enjoyed 1+ million beta signups and over 100k concurrent players at its peak.

  • Press release authoring
  • Xbox Wire Collaboration
Raziel logo

Raziel

Marketing Strategy Public Relations Community Management App Store Outreach

Raziel: Dungeon Arena is an ARPG developed by Indra and published by Tencent, generating over $165 million in lifetime revenue.

  • Press release authoring
  • Press release syndication
  • Apple & Google B2B outreach
  • Discord server management
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Reverse 1999

Culturization Risk Management Playtesting

Reverse 1999 is an anime-themed tactical RPG featuring a twentieth century time-travel narrative.

  • Steam compatibility check
  • Payment channel functionality
  • Playtesting & QA
Farlight 84 logo

Farlight 84

Playtesting Localization LQA

Farlight84 is a hero-based battle royale game developed by Lilith Games. Farlight has over 35 million downloads with $1+ million in monthly revenue.

  • Pre launch game testing
  • Localization quality assurance

From the Blog

NLP Machine Translation vs. LLM Translation

LLMs are everywhere now. The hype is here and it's all over your feeds. But does this new form of 'AI' represent a massive improvement in translation quality? Maybe not as much as you think.

Read More →

Going too Far with Localization

The localization industry preaches adaptation, but players of Japanese games and manga/anime IPs are pushing back.

Read More →